Hello everybody, i have some issue with icons and generate custom for equipment/inventory slot.
For example weapon can be customized with scope and other stuff, and how to change icon when i change something on it. Thanks to all
you could use a render target of the 3d model, otherwise you’d need an icon for all variations and just update it when the mods change
does first good for multiplayer?
second i think is unreal( becouse every player can make everyuthing and there is no chanse to predict all variations)))
yeah its fine, since its just an icon you can do it client side
If you have the ability to copy a player-created weapon including components to a new world, you can render it independently.
is there is some example of this?
this might put you on the path, ultimately what your doing is spawn a copy of the item, take a screenshot using scene capture, save it to a texture, use that texture as your icon
it is a bit tricky to set up but its the only way i know to procedurally update a texture
Thanks bro, i’ll try use this