Hey there,
We recently came from another engine that uses Meters as its main grid snapping. As we have converted all of our assets over and are used to working in that grid snap, we’d like to be able to use it in UE4 too. I noticed this was mentioned a few times in the past on the forums but curious if there were any updates or maybe a point in the right direction so our engineers could possibly get this in for our art team?
Thank you