Is it possible to specify a custom Game Mode instead of using the mod example one? The mod i have in mind doesn’t need any of the systems currently in place. Or at least not by default. I tried creating a generic pawn and new game mode but something seems to be overriding it. I also tried using the pawn with the example game mode and game data but it seems to require the pawn to have a bunch of bones that are unique to a biped model. It was crashing the editor when i tried to preview, i can’t remember the error right now but it was something about a function with a name that seemed to be referring to the skeleton.
Basically i was hoping to start with a blanker slate and add game features that i need.