Im quite new to the Unreal Engine world.
I just tried to import a custom model that I exportet from Maya with the FBX-format.
Imporing the model went fine, but once I build the lightning it shows up some sort of “checkers” all in the material.
If I dont remember this incorrectly you need to add an extra UV-map of some sort for the lightning to work… or am I wrong?
Could someone please point me in the correct direction, or explain to me what to do?
Thanks in advance!