Could somebody please help me?
I’m running into an issue with my custom structure’s PrimalInventory component.
When I use a default PrimalInventory component on my CustomStructure, my CustomStructure is missing all PrimalItem engrams that refer to the VanillaStructure (aka, the vanilla fabricator). So, I’m assuming I need to create a PrimalItem child class or ten in order to proceed…
Do I also need to create an EngramEntry for each of my new PrimalItem child classes? Is it possible to add an EngramEntry to the game, yet hide it from players engram list by default? Because then I could get this to function correctly without spamming player engram lists with duplicate entries…It’d involve adding each and every PrimalItem referenced to the VanillaStructure to my own CustomStructure, and then some.
Is there an easier way to just carry on a vanilla PrimalInventory component to a new Structure?