I made a custom event in the event graph for my health bar UI widget but the custom event is not available when I try to reference it in the First Person Character BP to update it when taking damage and I have no idea why. I made sure everything was compiled and saved.
You don’t have direct access to an editor utility widget events. Reparent your widget to User Widget to get access. Also, you could try to use Blueprint Interface to communicate with the editor utility widgets.
Thank you, I tried what I think you mean by adding a Reparent Blueprint to the Widget Blueprint without success. Would you kindly give me direction on how to reparent the widget to a User Widget?
Sorry, you cannot reparent Editor Utility Widget to User Widget. You could create a new User Widget and move your content to it.