Thanks everyone. For the Unreal 5.1.1 its a bit different. It goes like this:
+Node=(Class=/Script/BlueprintGraph.K2Node_CustomEvent Key=E Shift=false Ctrl=false Alt=false)
Thanks everyone. For the Unreal 5.1.1 its a bit different. It goes like this:
+Node=(Class=/Script/BlueprintGraph.K2Node_CustomEvent Key=E Shift=false Ctrl=false Alt=false)