Custom Editor Volume

What I have is an actor that has a volume. Right now I have to manually punch in numbers in order to set its size. Is there a way I can make a resizable, visual, widget in the viewport like how the volumes can be visualized and resized in the editor?

Thank you very much! What I ended up doing was having a trigger volume and setting the extents through the construction script.

If there’s nothing else in the BP you can just scale it in the viewport.

If there are other components, you can expose a size parameter which you can drag to set the size. This will talk to a bit of code in the construction script:

305988-scale.gif