Ok, nevermind, I managed to solve the problem.
I don’t know what I did wrong before, but now I used same global variable “Cursor_visible” as I did before with branched “Set brush from texture” node in cursor widget and everything works fine
Ok, nevermind, I managed to solve the problem.
I don’t know what I did wrong before, but now I used same global variable “Cursor_visible” as I did before with branched “Set brush from texture” node in cursor widget and everything works fine