Hello.I created an external window for editor. I added a button in it. When I click that button , I would like to list my BPs in content browser according to my filter.
Lets suppose I have 20 character BP. And all of them different. They have their own info according to structure. So just want sort them according to my filter.
Found a document about custom filter.
https://docs.unrealengine.com/latest…xt-/index.html
this doc.
and this is my filter button. I dont know what sould I do ?
FReply FMyGameEditorModule::FilterButton()
{
FContentBrowserModule& ContentBrowserModule = FModuleManager::Get().LoadModuleChecked<FContentBrowserModule>(TEXT("ContentBrowser"));
ContentBrowserModule.Get().
//ContentBrowserModule.Get().SyncBrowserToAssets();
GEngine->AddOnScreenDebugMessage(-1, 5.f, FColor::Purple, TEXT("sorted"));
return FReply::Handled();
}