I cannot make the custom collision to work with cloth on a physics asset. If I put a simple capsule or sphere collision shape, then the cloth works fine, but it won’t work on custom collision. The cloth just passes through the collision as if it weren’t there.
The way that I’m creating the custom collision is by right clicking on the bone and selecting add/replace bodies. And in the Body creation rollout I choose Single convex hull.
You can download the asset in the attachment.