Hi everyone. I am trying to get into creating custom clothing for use with Metahumans.
I’ve modeled, rigged, and weighted the clothing using the metahuman skeleton, I select both the skeleton and mesh on export, but when I try to import the suit into Unreal, and attempt to assign the metahuman skeleton to it, the one I need doesn’t seem to be there.
When I choose what I think is the closest match I get an error:
Failed to find any bone hierarchy.