Hi guys, I created a custom jacket for my metahuman and painted it in Blender to the rest of the body, upon importing and adding it to the character blueprint, it doesn’t move with the rest of the body.
When importing I assigned it to the Mannequin skeletal mesh. Changed the Anim Class, nothing. Made it a child of the torso and gave it the same configurations but nothing.
I have gone through a couple of YouTube videos but haven’t found that exact one I need to solve this. Can anyone assist me on this one?