Hi , for years, I’ve been advocating for Modular, Interchangeable, Customizable Character Asset Packs in Online Marketplaces. As a Solo Game Dev with a deficit in the 3D Art Dept (and budget), I desire a means to pre-fab a large variety of pseudo-unique entities and support Player customization in my games.
Although my 3D arts skills are lacking, I’m a proficient programmer/scripter and started BP APP Gurus to develop BP-based Editor Applications to assemble customizable entities: Characters/Creature|Face|Body, Armor, Melee & Fire Weapons, Props|Furniture, Crafts/Vehicles/Machines/Hybrids, Level Architecture/Structures. I’m also the inventor of the ‘Collage Construction’ methodology](https://forums.unrealengine/showthread.php?55150-GOLEM-Entity-Construction-System).
BP Editor Apps coupled + 3D Asset Parts (visa versa) would provide Unreal Developers with a powerful content management system. Editor + Assets has been a winning business model for DAZ3D. They practically give away their Editor, generating continuous revenue from producing upgrades, base-models, wearables, and accessories 3d assets and materials packs/bundles. The monetization model is similar to Item Malls found in games. This is my inspiration.
I would be interested in collaboration. I’m seeking Art Vendors to continuously supply these Editor Applications with new high quality Modular Asset Parts, Parts Packs, other Bundles. Please Skype:techlord_on_skype or PM at your leisure. Look forward to a discussion. Thanks for reading.