Custom Character: What is expected from buyers?

too late for multi quote :wink:

Thanks. I guess the bonus of the demo is that users could quickly import, or just tweak the character rather than going through all of the steps themselves. I just used the Unreal video series, so if they want to learn or tweak what I did they can reference those videos and go from there. I think I’ll go back and add comments to which video specific parts are from.
Right now it’s basically a boring room to run around in and a stair case for higher jumps.

If nothing else this is a good exercise in figuring out Unreal (I’m really liking it so far).

The tail and wings do work, but the winged version is a completely separate mesh. (same textures) This way you could have either a walking or flying character. Or possibly upgrade to flying mid game, etc… Possibly just having attachable wings would be a better way to go. Haven’t got that far yet.