If someone could list the basic steps to get a custom character into UE4.
- Create character model in 3DS with which bones?
- Create which animations for character in 3DS ?
- Import both to UE4.
Is this right?
If someone could list the basic steps to get a custom character into UE4.
Is this right?
Step 2 and 3 will differ a little bit when you want to use the animation tool from epic games
Thank you.
Reference to others.