Custom Character to replace Default Third Person Char.

Hey folks,

just doing some work in UE4.9 and its been a long time since i tried making my custom mesh over default character (blue man) back in 4.7

just wondering if the techniques in https://answers.unrealengine.com/questions/16816/how-to-replace-the-blue-guy-with-a-custom-characte.html are still valid for 4.9?

just tried following it, and the anim blueprint it wants you to go to isnt there in 4.9 (around 2:40 in video) not sure if theres another process i cant find in google and forum searches or not.

thanks :slight_smile: