I started to look into C++ in UE4 recently and discovered that it is possible to write own BP-Nodes. I know that BP is slower than code and it actually doesn’t really matter for me anyway, but i am curious how the performance of own written nodes are compared to already give nodes. I would appreciate any answer given.
I think there is no difference, never checked really. But custom bp nodes use exactly same macros as default nodes.
So if your node does same stuff as default node it will have same performance.
Thx for the answer