Hey Unreal Developers,
Thanks for making UE so awesome as it is! I love the blueprint manager and it’s insanely powerful once you get the hang of it.
I think you can greatly improve if not double our workflow with a simple feature. Is it possible to select a group of blueprint nodes and save them as templates for later use?
We certainly can copy/paste/migrate blueprints from other projects but it would be nice if we can type and select from one of our existing templates.
So, instead of creating nodes over and over again for something like “Get Game Mode -> Cast to MyGameMode -> CallFunction()”, I would like to save them to a template, so I can just type “MyGmodeFunc” and it would create the previous three nodes on the blueprint