So, in 2019, how do I add a custom icon (like what spotlight, reflection probes, fog, etc has) that’s displayed on my Blueprint actor in the main 3D Viewport of the Editor?
Hi. I reboot this topic because I had the same answer.
I am on Unreal Engine 5.2, and I’d like to know if it is possible to change this default gismo to a custom one.
I’ve been searching for hours, and even adding a billboard component to the actor is not changing anything.
(See here)
So you should change the Editor Billboard Scale in your actor, for example 0.01 (100 times smaller) and set the scale of your custom billboard to 100. Like this that I did:
Thank you very much ! This worked ! I was fearing that billboard would not work as root and not handle elements under it, but it’s working perfectly, thank you !