Curved HUD material with opacity problem

Hello, I’m following the tutorial for making a curved HUD, and for some reason, my Widget gets the wrong opacity. Black or similar elements do not appear on the screen.


Link: UMG parabolic distortion effect - UI - Unreal Engine Forums



Widget:

Viewport:

Material:

Material Settings:

337597-imagem-2021-04-30-101730.png

The examples presented in the tutorial work correctly regardless of the chosen color. Is there anything I am doing wrong?

1 Like

Hello! Just use Alpha for Opacity and not RGBA

1 Like

Wow! Thank you so much!!