Curve Tables with GAS Effects for periodic timer help?

So my flow is somewhat:

  • BeginPlay starts infinite duration GameplayEffect at Lv 0 with a tick rate of 0.1

I chose for the magnitude to leave at 1.0 and made a .csv Curve Table for the multiplier which has the tick rate between 0.1-0.05. I use the node SetActiveGameplayEffectLevel and the handles match and the NewLevel variable is being set properly, however the tick rate never changes.

I have 4 other infinite duration passives like this, and all of my Curve Tables work just fine if it’s the modifier magnitude of the effect, but for some reason I can’t get this curve table to work on the periodic timer. Any ideas?