Curve Editor Filters - Bake

Hello,

I’m having an issue or maybe this is how the tool is designed.

usually when you bake keys and lets say you set a bake interval to 2 or 4
the bake would bake the animation every 2 or 4 frames depending on the frame range set.

The unreal bake instead adds spaces in-between the keys so if your animation is 100 frames ends up being 200 and the range goes off.

I usually do Baking to clean up or simplify my curves on specific keyframes intervals .

for example

becomes this:

Thanks