Does anybody know a way that I can make it such that the right half of the curve is mathematically inverse to the left half?
middle point is 0,0
left side is -1, -2
right side 1,2
I like the feeling that the right side gives, but how can i get the exact inverse on the other side?
If i break the tangents I can eyeball it, but this is for some joystick input so very small differences can be felt. I figured there must be some way to make it mathematically correct.