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Cursor overlap and click event issue

I have a widget for my cursor and it updates to my mouse position, and I’m trying to get it to change when mousing over my resource nodes as well as giving click events, but there seems to be something I am missing.

in my character blueprint I enable the click events and hover events and I gave reference to my widget which has a function for switching the widget but I can’t quite get it to work on the overlap and click events for a pawn actor I have called resource

here are the blueprints