Hello,
I’m making a 2.5D game in UE5.6 and I’m looking for an aiming solution. I made this, but for some reason it doesn’t work well. The “Drón” follows the cursor almost perfectly, but as I move towards the edge of the screen, it starts to aim here and there. What could be the problem?
It is not necessarily a problem if you only move on the X and Z axes and not on the track, but I couldn’t solve it anyway.