When interacting with a widget, it’s the widget that decides how the cursor behaves:
So in your case you’d want the widget to set the cursor to a slashed circle.
When interacting with a widget, it’s the widget that decides how the cursor behaves:
So in your case you’d want the widget to set the cursor to a slashed circle.
When i have custom cursor and click on a button, cursor changes to default arrow and stays that way until i click any mouse button.
How do i make it not change when i click on button?
Yes, but now it changes when i’m HOVERING the button
When i’m leaving button area it turns to arrow AGAIN
So leave it at default here and override the cursor on button click / release. Might work.
not working =(
I disagree, it’s working well:
Border and button set to the same cursor.
edit: probably hard to see:
Anyway, set the cursor for each widget.
Maybe I misunderstood you. You’re having issues when the cursor is over the widget or when the cursor is not over the widget?
i have troubles when cursor LEAVES the button widget
Bump up
i have troubles when cursor LEAVES the button widget
So what you want to do, is set the Main widgets cursor
to the cursor setting you wish, then for the ‘On Hovered’ function of the button, set the main widgets cursor to the cursor you want to show, then ‘On UnHovered’ set the cursor back
Hope this helps, I figured this out because I’m developing a game for a game jam and using ONLY widgets.