Currently is it possible create a system that creates a realistic avatar from an image within UE5 ?

This system is already implemented by Reallusion, Daz Studio, Ready Player Me, and I was wondering if it can be build within UE5.

Hey @BallchinMafia

I do not think that there is a one click feature for this in UE but what you can do:

  • Create a MetaHuman from reference photos
  • Create a MetaHuman from a 3D character mesh

First option requires some work by you in the MetaHuman editor, second option requires you to create a lot of photos of your head from different angles to create a mesh of your head (photogrammetry) and a “little bit” more work

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Feed it an image - generate a model?
Absolutely not in engine and not even on desktop.

Feed Meshroom 360 or so images and generate a somewhat OK textured model? Sure. But it wont be as perfect as taking a face scan with a simultaneous shot from specifically set up cameras.

Either way, there is no way to achieve this with any sort of detail within the engine - and particulalry not a runtime within an executable.

You’d have to design a mesh building system to achieve something like it…

Hey @BallchinMafia, welcome to the forums!
There is an iOS app that you can live link to unreal with:

That’s all I know about it other than using MetHuman.
I hope this can help,
-Zen

not from an image
from a mesh.

so you would have to use a image to mesh prog or photogrammetry first
then the mesh can be uploaded to adjust a base metahuman
its called mesh to metahuman

Hi,
Thanks for the reply, I want to create an Avatar Creator System within UE5 so people can create avatars from their IMAGE

Hi,
Thanks for the reply, I want to create an Avatar Creator System within UE5 so people can create avatars from their IMAGE

Hi,
Thanks for the reply, I want to create an Avatar Creator System within UE5 so people can create avatars from an IMAGE of their face.

there are some programs that do that
but metahumans require you to make a base head mesh
based on the metahuman head.
Metahuman uses cloud computing
for avatars to have face anim they need to have the custom head sculpted out of a base mesh that already has the face shapes
then you
“update the base mesh”
and should still have phonemes and face expressions
anyway
good luck