Hm, i just read the reviews of Fuse. That doesn’t sound very good.
Is there a hidden thing why you want to use this? Because the reviews
only talk about hidden fees etc. so the 20$ are just a small percentage
of what you have to pay if you really want to use the characters you created.
No need for a subscription: I have Fuse, and I can do it for free.
And eXi, no, I have no hidden agenda, I just thought people would be interested in voting for it. Obviously, I think it is worth it, otherwise I wouldn’t have pointed it out. I have not idea why people go on about hidden costs. I have never paid Mixamo a penny more than for Fuse, despite downloading several characters. The process on the website is convoluted, certainly, which is why people may have have misunderstood what they were entitled to. My Steam ID is jezcentral, so feel free to check my playing time.
As for wanting to use this, Mixamo already partnered with Epic, and have given us subscribers a load of free characters, and recently released a new rig format, so you can apply the Unreal stock animations (and Kubold’s ) to the Fuse characters. This is not a new third-party company coming along. They have been involved with Epic almost since the beginning of UE4.
You get two auto-rigs each week. That’s the only time I’ve seen money come into it (i.e. if you can’t wait until next week, you would need to pay). I’ve never need more than that number, so I’ve never paid anything. The downloads I just downloaded, and that was that. I don’t have any subscriptions or anything with Mixamo, just the initial payment for Fuse.
EDIT: Looking at the Steam reviews, the people there either thought they would have unlimited access to animations as part of the deal, and, although there are a bunch of free animations, there are also ones that cost money. This isn’t an animation package, so don’t buy this for that. Another reviewer criticised it for not having texture options (for that you want Allegorithmic’s Painter program which isn’t cheap) which is missing the point of it.
So you can export as FBX? If not what format can you export?
Edit: Looking into it further it looks like you can export to FBX or OBJ, however whether or not exporting to FBX has an extra fee is not entirely clear. Would be great if someone who uses the program could let us know how it works.
That’s a shame. Still, 66% off (up from 50% off) isn’t to be sniffed at!
If anyone is interested, I just made a policeman, and got him auto-rigged, and downloaded him in the “FBX for Unreal Engine 4 (.fbx)” format.
It took about 10 mins, all told, and didn’t cost me a penny. I genuinely think the reviewers are a bit confused, by the fact there are both free animations and premium animations on the website. They must have accidentally added a premium animation to their character, rather than a free one, and thought they were being charged for downloading the Mesh/Skeleton, but were actually being charged for the premium animation.
Yeah I got the same impression, most of the negative reviews are from people who don’t understand what the program is used for (as in it is not for animating, rigging/creation instead). It’s good to see Mixamo responding to all of the negative reviews trying to help though, I really like that.
If you work in UE4, then Fuse is extremely useful.
Two major gripes though:
Eyelash transparency is borked.
Trying to retarget the ShooterGame animation blueprints to a Fuse character causes the editor to crash. Otherwise, it’s really helpful.
That seems to be for people who are not using Fuse, but are auto-rigging something else. Fuse a) follows a format that will require less work, as they know what calculations need doing, and b) is a paid program, so you can look at it as having the rigs included in the price.
I just tried it and without a plan, with fuse exported to mixamo site characters you have only two auto rig / week and you need to upgrade to a plan to have infinite auto rig. But it is fast and i absolutely don’t regreat investment and as long as i do’nt need massive creation, i’ll do slow rythm 2 rigs and pay one month when really needed. I didn’t know this steam offer so : Thanks Jezcentral for this thread ^^
Edit : And maybe with export as obj can you set rig on characters via blender too without a lot of work. I am not skilled enough to say…