Current Gravity Speed

Hi. I’m looking to get the current gravity value. But not the factor/scale, but the current speed/force so I can detect the impact scale when the character lands on the floor after different falls.

I need this for blueprint. I found multiple variables in the Character Movement but couln’t find that one. Not even GetVelocity (this one only shows in X and Y).

Thank you.

Sorry, this was my mistake, I was calling the print function when the character was on the ground. What a genius! :stuck_out_tongue:
GetVelocity works perfectly for this :wink: