Current bugs with mods cooked with 190 devkit (in 192 client/server)

Ok, I just cleaned up the mod directory, recooked and reuploaded. I unsubscribed, redownloaded and noticed that Steam is keeping old files?
Does the upload process not wipe the mod dir on Steam? Could be conflicts there…

Structures work after redownload now on SP but none of my items work even tho I can spawn them.
Checking the ‘Extra Resources’ now to make sure I have EVERYTHING in there.

EDIT:
Yep… all there.