The plugin in action | Documentation
This is a production-ready, highly optimized upgrade system for Unreal Engine's Chaos Vehicles. Easily swap engines, tweak suspension, add turbo/nitro, and manage global car setups at runtime using Data Assets and comprehensive Blueprint helpers.
Designed for Developers, by Developers: The architecture relies on a single, lightweight Actor Component (Upgrade System). It is fully compatible with Save Game systems through the Global Car Configuration asset, allowing you to instantly serialize, save, and load a player's customized vehicle state.
Key Features:
Modular Architecture: Everything is driven by a single Actor Component attached to your Chaos Vehicle.
Powertrain Customization: Define Max Torque, RPM limits, custom Torque Curves, engine braking, and full Automatic/Manual Transmission behaviors.
Advanced Boosting: Integrated Turbo system (with accurate wastegate logic and spool/blow-off sound handling) and Nitro mechanics.
Handling & Suspension: Tweak Spring Rates, Damping, and Friction Boost.
100% Runtime Ready: Swap any part on the fly. Includes Blueprint helper nodes perfect for Garage interfaces and in-game stores.
Save Game Friendly: Use the DAGlobalCarConfiguration to easily store and load a complete vehicle setup.
Example Content Included: Comes with a fully drivable off-road vehicle, sample Data Assets, and a clean UMG Widget menu demonstrating real-time part swapping and telemetry.
Dependency plugins:
Chaos Vehicles Plugin
Enhanced Input Plugin
Support Email: cupswithmagnets@gmail.com