Something is amiss with my game. It was all going pretty well, and i’ve even tried upgrading to 4.11 preview to see if this problem goes away, but for some reason when i’m on the ground in my game it seems to have a hard time understanding where i am.
If i jump. it registers and objects, trees, rocks go on. I’ve played with the cull distance settings. I’ve played with the bounding object making it larger, and the max draw distance. None of these are the problem though, as it really seems to register only when i jump off the ground.
argh. so i’m going to do a test and see what happens if i replace my landscape with a piece of geometry and even make my landscape out of geom in Maya… however if anyone has any insights or experience with this, please let me know. I thought it was my graphics card at first, but the jump seems to point to something with the landscape getting int he way of telling the engine the position of the player, thus randomly turning things off.