It appears that there is no distance culling control setting on Translucent Materials when using Ray Tracing.
At the moment, it seems there is a fixed distance value programmed into the code.
When the camera is a certain amount away from the object, the translucency is gone.
It would be great to have inside the PPV a distance culling value, we can control.
If you are using a 120mm lens, and your camera is further away, the auto ray traced culling kicks in.
Not good, if you need a bigger radius.
Thx