right, you’d need a postprocess material on the scenecapturecube. my bad, I wasn’t aware that scenecapturecube still doesn’t allow postprocess materials.
I did what you’re trying some time ago in UE3. I thought by now UE4 would have them
right, you’d need a postprocess material on the scenecapturecube. my bad, I wasn’t aware that scenecapturecube still doesn’t allow postprocess materials.
I did what you’re trying some time ago in UE3. I thought by now UE4 would have them