Cube Map Generator All In One - HDRI & SkyBox creators from simply 2D...

We present to you a complete Cubemap Generator. This asset creates a volumetric space in real time using just six standard textures. Thanks to variations of the master materials, you can generate anything from simple cubemaps to fully furnished rooms or fireplaces with animated flames.

Link on FAB | Demo PL on Youtube

This asset is a real gem for anyone looking to reduce system load by replacing parts of the game environment with visual imitations.
With these materials, you can easily fake:
Apartments, outdoor views through windows, alleyways, anything behind fences or barriers. Any recesses or cutouts—even those that are supposed to be lit. Wall breaches, dungeon chambers, rooms behind glass, and much more. Perfect wherever you need to create the illusion of space without making it accessible to the player.

Using a dedicated master material, you can also build your own sky sphere or cosmic environment—just add the textures you want. There’s no need to create a massive location or go through the complex process of generating a cubemap. The material handles everything for you.
All you need to do is apply your textures and choose where each one should appear.

Additionally, with the master material for ground holes, we’ve included a lava setup (as a bonus in the asset), but you can replace it with anything—sewage tunnels, ventilation shafts, or hidden communication channels behind grates.

To simulate windows with outdoor views, we’ve added special weather effects like rain and fog. These can be easily applied to any surface and work as standard materials.

Perfect for:

  • Background rooms, sealed-off corridors, windows with outdoor views
  • Dungeons, underground tunnels, glass-separated spaces
  • Wall cracks, alleyways, fenced areas—anything that looks deep but doesn’t need to be entered

Key Features:

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I really liked how the system was implemented in the material space for the plane. Great job :+1: :flexed_biceps:

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