I don’t know if I should file this as a bug or if I just missed something, so I am going to ask this here.
After restarting my engine, an actor of mine, which was just a carbon copy of the parent, just a different colour on a block, lost all of it’s meshes. Just gone, all the meshes and materials deleted.
I am now unable to edit the cube itself as it’s inherited from it’s parental actor. I am going to add some screenshots to show my setup.
This is the parent;
This is the child;
I have no script that should interact with the material at all, any way to fix this issue or undo this would be greatly apricated.
As I have almost 500 of these blocks, all placed in their exact location down to the 0.0, I really REALLY don’t want to spend another 30 hours placing these again.
/Amoe