Hi all! Hope you’re having a nice day.
I love using the Cube Editor, but if I wanted to put a circular hole in a mesh I made, can I do that? I have been searching and realized:
- BSPs can only subtract BSPs
- The whole idea of the cube editor is to work on a square grid
But I just wanted to make sure I was not missing something (like creating a disk, and then extruding a wall with it or something).
Thanks!