Cube Grid subtraction using non-cube shapes

Hi all! Hope you’re having a nice day.

I love using the Cube Editor, but if I wanted to put a circular hole in a mesh I made, can I do that? I have been searching and realized:

  • BSPs can only subtract BSPs
  • The whole idea of the cube editor is to work on a square grid

But I just wanted to make sure I was not missing something (like creating a disk, and then extruding a wall with it or something).

Thanks!

If someone comes across this wondering the same thing, I don’t think it is possible in the cube editor itself!