if you ctrl click normally you can rewire blueprints… unless its going TO a for loop
Heya,
I was able to repro and put in a bug UE-37913 to cover it. It’s pretty odd, doesn’t repro when there are multiple ingoing links to the for loop either, but with just one it breaks the connection instead of dragging it.
Cheers,
Michael Noland
Looks like it’s been fixed in the 4.14 release branch (CL# 3160882)
it also happens from the exec node from a “is valid” check
prob fixed as well but fyi - thnx for looking into this btw
Yeah I think the issue fixed was with any macro node, not just for loop.
Cheers,
Michael Noland