I tried and used the CSV import feature and created datatables. It works fine.
However, when I use the data or watching the cooking results, my CSV is converted to an .uasset file.
My problem is with that I need keep the CSV files for modding purposes. Modders must have the option to edit the data files.
Can I import data from CSV file by C++ directly or I need code this manually?
Or maybe there is an option to make an importer/exporter utility for modders which extracts it in CSV form, and cooks it again to .uasset?