Dialogue For Everyone - DFE is a beginner and artist friendly Dialogue and Interaction System. Its core idea is to write detailed Dialogue Trees directly and intuitively in Blueprints, allowing you to easily attach custom Blueprint logic to Dialogue Decisions. DFE comes with three ready to use Dialogue Widgets, each with its own behaviour and style. But it also offers lots of customization options and is built with artists in mind.
We highly recommend to play the Demo Build to get an overview about DFEs functionalities.
Features:
Write complex Dialogue Trees directly in Blueprints
Includes three Dialogue Box Styles to choose from
Easy to customize and extend
With 12 intuitive Dialogue functions for
Text and Decisions
Character Sprites and Background Images
Playing Animations and Audio
Controlling Level Sequences and Cameras
Interacting with other Actors and Gameplay
Changing the style of the Dialogue Box
Integrated Typewriter effect
Build in controller support (without common UI)
Beginner and artist friendly with detailed Documentation
Blueprint only project, (no C++) with well commented and structured Blueprints
Extensive Example Map included (also available as Showcase/Demo Build down below)
Demo Build | Documentation | Support Discord | Changelog
Number of Blueprints: 3 Main BPs, 5 Main User Widgets
Input: Mouse, Keyboard, Controller
Network Replicated: No
Supported Development Platforms: Windows