CrystalMesh - Dialogue For Everyone - DFE

Dialogue For Everyone - DFE is a beginner and artist friendly Dialogue and Interaction System. Its core idea is to write detailed Dialogue Trees directly and intuitively in Blueprints, allowing you to easily attach custom Blueprint logic to Dialogue Decisions. DFE comes with three ready to use Dialogue Widgets, each with its own behaviour and style. But it also offers lots of customization options and is built with artists in mind. 

We highly recommend to play the Demo Build to get an overview about DFEs functionalities.

    

Features:
  • Write complex Dialogue Trees directly in Blueprints

  • Includes three Dialogue Box Styles to choose from  

  • Easy to customize and extend 

  • With 12 intuitive Dialogue functions for 

    • Text and Decisions

    • Character Sprites and Background Images 

    • Playing Animations and Audio

    • Controlling Level Sequences and Cameras

    • Interacting with other Actors and Gameplay

    • Changing the style of the Dialogue Box

  • Integrated Typewriter effect

  • Build in controller support (without common UI)

  • Beginner and artist friendly with detailed Documentation

  • Blueprint only project, (no C++) with well commented and structured Blueprints

  • Extensive Example Map included (also available as Showcase/Demo Build down below)

Demo Build | Documentation | Support Discord | Changelog

Number of Blueprints: 3 Main BPs, 5 Main User Widgets

Input: Mouse, Keyboard, Controller

Network Replicated: No

Supported Development Platforms: Windows