CryEngine becomes free

[=.Wenograd;602195]
It’s a good stance to have, I hope playing the long game works out for them.

In all honesty, I love the CryENGINE’s rendering engine and think it’s the best one out there, but that’s the only part about it that I like. The rest of the tools and workflow need to come a very long way before I’ll consider ever going back to them for a project. The UE4 just outclasses the CryENGINE in every other respect, from the asset import pipeline to the actual scripting and coding in it. Even with the rendering engine being as amazing as it is, unless they work on the actual tools and make them on par with what we have right now, I would rather use the UDK again than the CEV.
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So they just added .FBX support with 5.2 that includes animation support and auto generation of Cryengine materials :slight_smile: