well in that case, welcome to UE4:)
thank you.
! Hopefully you will have plenty of fun with it. When you get any kind of problems just post them into the forum and we will try to help you
were i can learn programming for this engine?I already know c++.
Take a look at this video: ?v=vtcWrcscXos&list=PLZlv_N0_O1gb5xvsc7VM7pfoRAKLuIcFi&index=1 and the documentation: https://docs.unrealengine/latest/INT/Programming/index.html
hi friends i am newer in the forum please anybody can tell me how to this forum?
i mean how to post a matter ot post?
I would suggest UE4. Here are my reasons!
UE4 is free!!!
Blueprints! I can’t program! And now I can make games!
Easy workflow. Once you get into it, you will never want to go back!
Did I mention it is free!
Once again… ITS FREE!! (As you can see I’m still excited about that!)
And look through all the other posts! they list everything great about it!
And deepstar, just read the F.A.Q. at the top of the forum. Also welcome to UE4.
Selecting an engine is probably going to be the single biggest decision you will make as you will be getting into bed with a third party interest so take the time to read the small print, and yes I do mean you Apple guys.
The deal breaker for us is Cry is being sold as a subscription based service just like you would pay for your Internet connection. Don’t continue the subscription just like your Internet connection you will be cut off from using the engine and tools until you sub up again.
Cry should really see whats happening. More people are going for UE4 and Unity. Because they are free for use. (Well UE4 is fully free unlike Unity.) And they have the same features! If not better sometimes. I’m not trying to diss Cryengine itself. It’s a good program. I’m dissing Crytech. For a bad business model. (And bugs. Lots of bugs!)
Lol Craienjin.
Bad docs, no source code, hacked together PBR, newest versions are not free, hard to get rid of functions like sprint and swimming, no baked lighting, everything breaks everytime an update happens. Limited materials. AI is a pain to set up. Should I continue? This is coming from a game dev who moved from Cryengine to UE4.
#UE4BestEnjin
vive la unreal4!
At least it doesn’t have dumbass blueprints in it.
You are setting yourself up with this comment. Not wise.
EDIT: I recently bought a scanned head and decided to throw it into Cryengine to test their other strong aspect of SSS. I am going to try and do the same in Unreal this week as well to see the positives on both. I think I read that Unreal does not have back scattering yet. That was from January though and I am gonna bump up to the 4.8 build to check it out in that. Will post a progress pic once both are sorted to be side by side.
Obviously UE4.
It depends really, if you have an experienced team cryengine does have some advantages although ue4 does also, theres no “better” engine it’s really personal preference and what type of game your making what you want the game to look like, how you want it to run, what you want it to feel like…
The trouble Im having with Cryengine is the nightmare of importing textures. Why cant it be like UE4, just drag and drop. UE4 just works. Other than that, Cryengine is an awezome engine and can do great stuff, it just takes abit more effort and its way more timeconsuming than UE4.
yep same here as i have worked on unity ,unreal engine , and cry engine cry engine is awsome in quality and enemy setup but when u go to unreal engine offcourse u will loss quality from 100 to 70% but also there s no good tutroial for a realistic enemy setup like cry engine have even if u find a setup its so difficult to creat ,which s all new makers basic need. in my opinion
Games in their current form are console and PC based, but later this year both of these platforms may be ‘redefined’ as the next generation of consoles become even more PC like. After all, as Valve founder Gabe Newell stated in his D.I.C.E. Summit keynote presentation in Vegas recently, gaming is just a “distributed application, nothing special.” Valve - market leaders in digital distribution of games (est. 50-70% share), are hardware independent but firmly believe in pushing intelligence, “to the end of the network - it makes total sense,” said Newell, adding “even if you wanted a thin client, video is the wrong model.” Which means game engines on some sort of processor be it PC or console - in your personal space.
The market is split with regard to innovation for graphics performance between:
revs in the base hardware - (the next generation of consoles have seemed long in coming)
games: Crysis 3 looks remarkable but the engine and console are the same as earlier games
and finally engine innovation itself
It is of no surprise that gaming companies are regularly being forced to adapt their gaming engines to an increasingly demanding and tech savy audience. Epic’s Unreal Engine is one such gaming company that has risen to the challenge, with its new engine, ‘Unreal 4’, expecting to stun gamers and developers alike with its remarkable capability as a tool to convey unprecedented lifelike graphics, while still maintaining flexibility for PC’s with less modern specs.
Forget Cryengine, I want to use the Fox Engine! MGS 5 looks like life. I know it takes more than a good engine to accomplish that, but still I wish it was available to try.
Buen canal xD. Sé que estás al principio porque tienes poquitos vídeos y visitas; pero no te rindas, sé constante y sube más vídeos de lo que tú quieras. Espero verte crecer en YouTube, un saludo
Ah!!! Cualquier cosa que necesites, tienes un amigo.