Actually it is much more easier to use the cryengine, you don’t have to handle with lightmaps, what you see is what you get. You have basically all the shaders you need, all you have to do is to switch the textures. The time of Day system is also very nice and easy to use. They are a lot of things which “they” handeld alreday for you. So the engine is in my opinion perfect for a quikstart. You can get amazing results in like no time.
The two down sides in my opinion are the coding part and that is of course a big problem, especially if you are new in gamedevelopment and the working pipeline for textures etc… I even don’t talk about tutorials, support, community and documentation cause i think it is absolutly clear the cryengine is like a million years behind Epic.