And for Unreal there’s AHR, VXGI, LPV, and DFGI. Still, it doesn’t take away the merits of what the CEV SVOGI is capable of, it runs incredibly fast for what it is and gets great results. It’s also a larger selling point than something like SEGI because the CEV just handles dynamic lighting better than any other engine right now, Crytek’s refusal to bake anything down for years really paid off in the long run with that.