Yep! Just apply the effects to a render target texture capturing the player’s view, or attach a television screen surface close to the player’s camera to keep the curvature. I might include a straight post process version too for convenience’s sake.
Yep! Just apply the effects to a render target texture capturing the player’s view, or attach a television screen surface close to the player’s camera to keep the curvature. I might include a straight post process version too for convenience’s sake.