CRTify is a collection of assets that help you build the perfect CRT screen in Unreal Engine 4.
Want a PC monitor style circular shadow mask at 640x480 resolution with the green subpixels toned down a little and a particular non-symmetrical triad layout? Or perhaps an aperture grille like your old Trinitron had? Are you a stickler for authenticity and insist that NTSC standard pixels should be taller than they are wide? Do you not know what any of that means and just want to slap on some materials you don’t understand so your retro game looks more authentic? We’ve got you covered.
Oh and everything is generated procedurally, no cheating with sampled textures here. That makes it especially good for adding point blank details to security or spaceship monitors that stay pixel perfect.
(ad copy over) I’m also working on implementing all those twisty knobs they had:
And several artifacts, like the fringing caused by electron guns overshooting their targets:
Let me know if there are any particular features you’d like to see! In the actually might want to buy it sense that is.