This month the CRT_VCR asset was made free in the Marketplace, it seems like a great asset despite the rough TV box design. I’m having trouble actually playing a movie in the TV, so far I can only change the image, does anyone have a guide on this?
UPDATE:
Had to change Element 4 to the CRT_Preset_VCR for it to appear and play, I did the following to trigger it manually instead of automatically in the Level BP (which is my persistent level)
Because the play is triggered by a box collision that alone isn’t constantly checking if the pause menu widget is visible, so I’ve included an Event Tick which isn’t ideal for processing load but the only thing I could think of so far, so it keeps checking if the pause widget is visible, if it is, the media should pause but it doesn’t not sure why.
So far I have the movie running when I overlap a trigger, pause the video when the pause widget is open but I haven’t yet unlocked the secret to continuing the video after clicking ‘Resume’.
Step 1: On Overlap of Box Collision, play the video. (Run in BP_TV)
I’ve moved the Get Time and Set Paused Time variable to the WB_Pause menu instead of the player BP when the event is initialized which still works just the same, I’ve noticed that the video continues but the sound restarts, the video will be frozen at the point of hitting pause until the sound catches up again and continues to play. If I can work out how to pause the sound at the same time I should be able to get the same effect as a resume.
Created a BP_TV, dropped in the TV mesh, a box trigger and a Media Sound component.
Created the Video Start logic in the BP_TV event graph (Set Material just updates the CRT_Preset_CRT_Antenna material to the actual video material source CRT_Preset_VCR)