I’ve been trying to get crouching with my side-scroll character to stop right at the corner of a ledge once its reached. Right now it stops a little distance past what would be considered the end of the platform, and walks down it a bit before stopping. I think this is do to the capsule collision only stopping the character once the capsule becomes straight vertical , but since I can’t change the capsule to be something like a cube I don’t see me being able to fix my issue. Here is an image for reference.
I know creating a pawn is another solution in order to have custom collision, but i hope there’s an easier work around because I would prefer using the character BP.