Crossfade by Param - but with concurrent sounds?

Hi all,

I’m currently working to revamp my music manager. Something I’d like to implement is cross fading. The cross fade by param node works very well - however I’ve noticed that the input waves aren’t all played at once, they play, and crossfade to the next (similar to say Spotify or iTunes).

I have some music tracks that are similar but for example are missing some elements - eg version A has guitar, while version B does not. I’m looking to crossfade between the two, but keep the same time between the tracks. Is this possible in the sound cue editor/by default, or am I going to need to setup my own implementation for that?

If you want a sound to play even though its Volume is 0, you will need to turn “Virtualize When Silent” for that SoundWave (part of the SoundWave Properties).